In this video I break down the stack of tools used to create an RPG prototype scene. This includes input, character control, character camera, and some simple scenery and post processing.
GAIA: https://assetstore.unity.com/packages/tools/terrain/gaia-42618
Post Processing Stack: https://assetstore.unity.com/packages/essentials/post-processing-stack-83912
Character Controller https://docs.unity3d.com/ScriptReference/CharacterController.html
Cinemachine https://assetstore.unity.com/packages/essentials/cinemachine-79898
Rewired https://assetstore.unity.com/packages/tools/utilities/rewired-21676
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